Monday, September 13, 2010

Ranking The Twink Professions


In today's post we are going to focus on the major professions of level 19 and level 29 twinks, as well as ways the twinks can profit off of these choices.


Since most twinks will be funded by a player's higher level characters, we can assume that most level 19 and 29 twinks are going to be hardcore twinks that choose the best 2 professions to give the largest advantages within the battlegrounds. With that assumption, I would expect to see most twinks with 2 of the Top 5 Professions. After all, the twinks themselves are usually not out to turn a profit via crafting. Twinks are about maximizing PvP benefits, not making gold. They actually tend to be much more of a gold sink than a profitable endeavor unless the correct professions are chosen that can still be profitable given the skill level restrictions imposed by the level caps.

Here are the primary professions and the order that I deem them most powerful for the 19 and 29 brackets to maximize effectiveness in battlegrounds.

          Profession                   Benefit for 19                      Benefit for 29

  1. Engineering                 *See below                         *See below
  2. Herbalism                    Lifeblood 720 Heal             Lifeblood 900 Heal  
  3. Mining                         Toughness +7 Sta               Toughness +10 Sta
  4. Skinning                      M o Anatomy +9 Crit          M o Anatomy +12 Crit
  5. Jewelcrafting               Dense Stone Statues            Primal Stone Statues 
  6. Alchemist                    Make Own Potions & Mixology Skill
  7. Blacksmith                  Make Own Sharpening Stone
  8. Enchanter                    No Use
  9. Leatherworking           No Use
  10. Tailor                          No Use

I personally think that jewelcrafting is just as worthless as the other bottom 6 professions because Lifeblood is by far better than the BoP healing Stone Statues that a Jewelcrafter can create.

*Engineering is by far the most popular and has been for years. Let's take a look why:

At level 19 this is the only way to get a BoP head gear item, unless you have the Fishing Hat from the StV Fishing Extravaganza. At level 19 its going to be pretty hard to get and with Cataclysm we will see BoA head pieces that may be better than the engineering versions. We also see dynamite and bombs that stun or daze, minor recombobulator that heals and dispels polymorphs, harvest reapers and mechanical dragons to fight by your side, discombobulators to weaken your enemy into a leper gnome, flash bombs to scare hunter pets, goblin sapper charges and land mines for AoE damage, exploding sheep, and gnomish shrink rays. All these goodies at level 19!

At 29 we add to this list with mobile bomb dispensers, nets to root players, parachute cloak, better bombs and grenades, improved headpieces, battle chickens, rocket boots, mind control caps, and the uber-powerful gnomish death ray trinket.

And another great benefit of having engineering, at lvl 19 225 skill you can still craft Mechanical Squirrel Boxes, Lil Smoky, & Pet Bombling for some excellent ways to turn this twink into a gold maker while waiting for your battleground to start. The same holds true for my other top 4 professions for twinks because Herbalism, Mining, and Skinning can all be done while waiting for battlegrounds to start up. Many twinks also like to fish during wait times, especially for deviate fish to cook and sell as Savory Deviate Delights for nice profits.

Are you going to be rolling a twink in Cataclysm?

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